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previs reel

Previs & postvis REEL 2026

Professional previs and postvis work from my time as a Visualization Artist and Lead at The Third Floor Inc and personal layout animation work using rigs by Kiel Figgins and original storyboards.

animation reel

ANIMATION REEL 

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Soma

Responsible for Character Animation

Program used: Maya

Character & Assets: Georgia Saroj, Lighting, Rendering & Compositing: Jared Fischler, FX: Brandon Zhao, Rigging: Matthew Rom

Gnomon's Best of Term Grand Prize (Summer 2020)

Bat Sniper & Lil Bot

Responsible for Character Animation & all other aspects excluding the rigs and their textures.

Programs used: Maya, Substance Painter, World Machine & Unreal Engine (for lighting, some procedural textures, cameras, postprocess effects, cutting the cinematic in Sequencer, rendering)

Rigs: Kiel Figgins

 

Gnomon's Best of Term in Character Animation (Summer 2020)

Paper Animals

Responsible for Character Animation, Tracking, Rendering & Integration

Programs used: PFTrack, Maya, Redshift, After Effects

Live Action Footage: Heng Cai, Alex Susanto, Michelle Sharp & Meg Mjaatvedt, Textures: Alex Susanto, Rigs: Truong

Gnomon's Best of Term in Creature Animation (Fall 2020)

Dragon Run to Flight 

Responsible for Animation

Programs used: Maya

Rig: Truong

Horse Rearing

Responsible for Animation

Programs used: Maya

Rig: Carlos Contreras

Zelda Attack Animations 

Responsible for Animation

Programs used: Maya

Rig: Christoph Schoch

Fred Astaire Dance

Responsible for Animation

Programs used: Maya

Stewart rig: Rig or Material used with permission (© Animation Mentor 2014).

No endorsement or sponsorship by Animation Mentor. Downloaded at www.animationmentor.com/free-maya-rig/.

Dialogue: "because you called me rude"

Responsible for Animation

Programs used: Maya

Rig: Gabriel Salas

Voice: Emily Hampshire (Schitt's Creek)

Mr. Buttons & Cricket

Responsible for Animation

Programs used: Maya

Mr. Buttons rig: Keith Osborne

Cricket rig: Truong

Music:  "Mistral" by Dominique Charpentier

Bio

About me

I'm an Animator and 3D Generalist based in Los Angeles and I'm open to work in film, tv, commercials, and games. I am comfortable animating cameras, vehicles, characters, and creatures and because of my background in scientific illustration, I have a strong understanding of animal locomotion and biomechanics.

Please see my resume below.
 

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Contact Me

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